Artemis's Distress Beacon and Free Mining Upgrade

Alone Amidst the Stars opens the main narrative of the Artemis Path right after your first interstellar warp at the end of Awakenings. Shortly after arriving in your second star system, an encrypted burst crackles across your starship communicator with fragments of the number 16 and the plea of a stranded Traveller named Artemis. Follow the mission icon down to a planetary crash site and inspect the spherical Distress Beacon beside the smoking hull rather than worrying about repairing the wreck itself. Clearing the damaged seals on the beacon logs Artemis's long-range hailing frequency and awards you the Advanced Mining Laser blueprint for free, letting you harvest large pure-mineral crystals and dense flora once you install it with Carbon Nanotubes, Hermetic Seals, and Wiring Looms.

Completing the Space Anomaly Onboarding Tour

Return to space after reading the crash log and Priest Entity Nada will contact your ship before summoning the spherical Space Anomaly directly in front of your flight path. Fly into its glowing white docking jaws and make sure you complete every step of the initial onboarding checklist before flying back out. Climb the upper ramps to speak with Nada and Specialist Polo, visit Iteration Helios by the observation tree, spend a handful of Nanites or Salvaged Data at the back-room Construction Research Station and Iteration upgrade vendors, and return to Nada when prompted. Finishing that entire loop permanently unlocks the Summon Space Anomaly command on your starship Quick Menu across every star system, and asking Nada about your path also primes The Atlas Path alongside Artemis's story.

Powering the Holo-Terminus

Once you depart the Space Anomaly, trigger a starship scan in open space (C on PC or L3 on controller) to pinpoint a tall communication tower known as a Holo-Terminus on a nearby planet. Land beside the structure, climb the exterior ladders to the top platform, and recharge the dormant console using Sodium or Sodium Nitrate so its holographic projector powers online. Tune the terminal to Artemis's saved frequency to speak face-to-face with the lost explorer, who explains that they stepped through an ancient portal onto an airless, sunless world and cannot plot a way home without triangulating where both of you stand in the galaxy.

Triangulating With a Single Signal Booster

Artemis asks you to place Signal Boosters at three separate planetary locations so the Holo-Terminus can cross-reference your coordinates. You only need to craft a single Signal Booster from one Metal Plating, one Carbon Nanotube, and 15 Sodium to finish all three readings. Deploy your Signal Booster right on the ground near the Holo-Terminus to transmit the first coordinate packet, then hold the pickup prompt to pack that exact same booster back into your Exosuit inventory before lifting off toward the second and third planetary markers. Keep in mind that normal Signal Booster building searches are temporarily overridden by the Triangulate Position command while this objective is active, so finish all three placements before using the device for general exploration.

Artemis's Translator and Earning Local Standing

Bringing those three coordinate readings back to the Holo-Terminus only deepens the mystery, because your galaxy position fails to match anything on Artemis's star chart. Artemis sends over the blueprint for Artemis's Translator, an Exosuit technology module built from a Microprocessor and Copper that automatically translates one extra alien word per conversation. Install the translator, fly to the marked planetary Trading Post, and check who runs the local star system. To persuade the lifeform holding the star-chart clues to assist you, learn three words of the system faction's language from station NPCs or planetary Knowledge Stones and raise your faction standing by two ranks, either by handing out two race curios such as Gek Relics, Korvax Casings, or Vy'keen Effigies at the Trading Post or by finishing two quick contracts from the Space Station Mission Agent.

Delivering the News About Artemis's Star Chart

Return to the marked lifeform at the Trading Post once your standing check clears so they can examine Artemis's recorded star map. Their analysis confirms an unsettling impossibility: the star arrangement Artemis recorded above their stranded world does not exist anywhere in known space, meaning the chart is supposed to fail rather than reveal a warp target. Fly back to a Holo-Terminus, power its console with Sodium if needed, and break the news to Artemis. Before their signal breaks up in static, Artemis passes along the encrypted contact ID of their skeptical associate Apollo, launching Ghosts in the Machine while inviting you to summon the Space Anomaly and brief Nada for a bonus payout of Quicksilver and Nanites.