Speaking with the Navigator on your freighter bridge opens the daily assignment board, which refreshes every 24 hours at 00:00 UTC with five new expeditions spanning Combat, Exploration, Industrial, Trade, and Balanced categories. Each active voyage ties up one terminal until you collect its final debrief log, so building five or six Fleet Command Rooms behind your bridge lets you launch the entire daily slate at once while keeping an extra terminal free whenever a long multi-hour voyage overlaps the midnight reset.
The golden two-star safety rule
Every Navigator contract displays a difficulty rating between one and three stars, and damage rolls compare your assigned group's combined star rating directly against that number. Assembling a frigate squad whose star rating sits at least two stars higher than the expedition's difficulty completely prevents mid-mission hull damage. Because Navigator contracts permanently cap at three stars, sending out a five-star fleet guarantees zero damaged ships and eliminates tedious manual spacewalk repairs forever. Installing S-class Fleet Coordination upgrade modules harvested from Derelict Freighters into your freighter's Supercharged technology slots boosts your baseline fleet stats so high that even two or three frigates effortlessly hit five stars across every category.
Feeding Living Frigates for Living Ship upgrades
Organic Living Frigates bring two exclusive advantages to daily dispatches. Opening a Living Frigate inside the Manage Fleet screen lets you feed it cooked meals from your Nutrient Processor, immediately rerolling all of its traits based on the dish so a single Leviathan can pivot from Combat to Industrial or Support duty on demand. Even better, assigning at least one Living Frigate to any daily expedition adds biological loot rolls to the debrief table, returning Psychonic Eggs that open into upgradeable Living Ship organ modules and rare Spawning Sacs that expand Living Ship inventory and technology slots.
Efficient fuel prep and debrief rewards
Mechanical frigates draw 50, 100, and 200-tonne Frigate Fuel canisters crafted from equal parts Di-hydrogen and Tritium. Buying stacks of Di-hydrogen Jelly from wealthy Trading Post pilots and refining each Jelly into 40 Di-hydrogen in seconds spares you from shooting blue crystals on foot, while asteroid belts or Outlaw vendors supply bulk Tritium. Debriefing five safe expeditions each morning fills your freighter hold with millions of Units, Iridesite and Geodesite crafting alloys, Storage Augmentations, and Salvaged Frigate Modules.
